la Home

Physical Space Programming

This page is an experiment. It's a program that, instead of being driven by code, is driven by the position of the item being operated on in visual space. The idea is that this will make behaviour visible, making it far clearer to an administrator what is happening in the program. My hypothesis is that by representing the program behaviour natively in visual 2D space, it will be super easy to see what's happening.

What the program will do:

  1. Take a string as input
  2. Reverse the string
  3. Swap uppercase and lowercase
Enter something:
Reverser Case swapper {{str.Text}}

So that's the first go. Pretty basic.